![]() The "action mode" is also in checkerboard rendering with a dynamic resolution of 1600x900~1920x1080 then upscaled to 4K, however many visual effects are downgraded (reduced realtime shadow quality, more pronounced aliasing, animations of some shadows disabled, geometric details decreased, remote textures appear blurred).The "movie unlocked mode" seems identical to the movie mode but with a dynamic resolution of 1512p (1920x1512?) and the same technical concerns.Another disadvantage with foliage that tends to flicker, DF thinks that a lower resolution in 1440p would have been a better choice than checkerboard rendering for better IQ.But the biggest concern of this mode is the shadows in the interior surfaces, as soon as the specular lighting is intense the shadows appear in low resolution contrary to the rest of the image. In "Movie mode", the game is in 4K checkerboard rendering (1920x2160c), the CB solution used here is however of questionable quality with visible artifacts. ![]() Movie Unlocked mode with unlocked framerate 30~60fps.Action or High Framerate mode to target the 60fps.The game offers three modes on both PS4 and PS4 Pro :
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